WHEEL OF FAMILY NIGHT
Supplies Needed
1. The wheel complete with spinner.
2. Paper for the clues
3. A listing of the alphabet to be crossed out for each puzzle.
4. Markers to fill in the puzzle and mark off alphabet letters as they are guessed.
5. Candy for the prizes.
Game set up:
1. Prepare the Wheel.
Divide the wheel into about 12 sections. Have two to three "loose a turn" sections. Have about two sections devoted to each candy. Attach the spinner.
2. Make your puzzles; hang-man lines.
They should be on large enough paper that everyone can read them. You will want to write the category on each paper. The categories you could have are: Person, Place, Thing, Phrase, Before & After.
3. The longer your puzzle is the more candy you will be handing out and the easier it will be for the 1st person to keep going before they guess wrong. You may want to add temporary "loose a turn" spaces for really long puzzles.
If your subject was Tithing you could have the following puzzles.
Person: Wilford Woodruff
Place: St George, Utah
Thing: Tithing
Phrase: "How have ye robbed God?"
Before & After: Don't rob God blessed the saints with rain.
Playing the Game:
Determine who will go first. A different person should start each puzzle.
The person spins the spinner. If they don't land on "loose a turn" then they guess a letter. The person holding the answers writes in the correct letters and crosses the letter off the alphabet chart. Award the proper amount of candy to the person who guessed correctly. I do one candy for each correct letter on the puzzle. If we were playing the Person puzzle above and I guessed "W" I would get two candies. (This is where we changed the game from that on TV...the kids found it too frustrating to have to give the candy back if they did not solve the puzzle...so each correct guess means you get to keep the candy you just earned). The first person keeps going as long as they correctly guess a letter and don't land on "loose a turn". When their guess is wrong or they land on "loose a turn" the next person takes their turn, and so on. The players are free to guess the answer to the puzzle at any time during play, but my kids usually waited until the last letter was filled in so they got more candy.
Be sure to keep things lighthearted and encourage smaller children who may struggle more. Our five year old loved guessing and our two year old enjoyed the occasional candy that was passed to him because he was too small to join in.
Supplies Needed
1. The wheel complete with spinner.
2. Paper for the clues
3. A listing of the alphabet to be crossed out for each puzzle.
4. Markers to fill in the puzzle and mark off alphabet letters as they are guessed.
5. Candy for the prizes.
Game set up:
1. Prepare the Wheel.
Divide the wheel into about 12 sections. Have two to three "loose a turn" sections. Have about two sections devoted to each candy. Attach the spinner.
2. Make your puzzles; hang-man lines.
They should be on large enough paper that everyone can read them. You will want to write the category on each paper. The categories you could have are: Person, Place, Thing, Phrase, Before & After.
3. The longer your puzzle is the more candy you will be handing out and the easier it will be for the 1st person to keep going before they guess wrong. You may want to add temporary "loose a turn" spaces for really long puzzles.
If your subject was Tithing you could have the following puzzles.
Person: Wilford Woodruff
Place: St George, Utah
Thing: Tithing
Phrase: "How have ye robbed God?"
Before & After: Don't rob God blessed the saints with rain.
Playing the Game:
Determine who will go first. A different person should start each puzzle.
The person spins the spinner. If they don't land on "loose a turn" then they guess a letter. The person holding the answers writes in the correct letters and crosses the letter off the alphabet chart. Award the proper amount of candy to the person who guessed correctly. I do one candy for each correct letter on the puzzle. If we were playing the Person puzzle above and I guessed "W" I would get two candies. (This is where we changed the game from that on TV...the kids found it too frustrating to have to give the candy back if they did not solve the puzzle...so each correct guess means you get to keep the candy you just earned). The first person keeps going as long as they correctly guess a letter and don't land on "loose a turn". When their guess is wrong or they land on "loose a turn" the next person takes their turn, and so on. The players are free to guess the answer to the puzzle at any time during play, but my kids usually waited until the last letter was filled in so they got more candy.
Be sure to keep things lighthearted and encourage smaller children who may struggle more. Our five year old loved guessing and our two year old enjoyed the occasional candy that was passed to him because he was too small to join in.
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